Geoffrey's Forum Posts

  • 7 posts
  • Gameplay video !

    youtube.com/watch

    I'm now working on adding invaders, trying to create synergies between them (something a little deeper than shield + range attack), and balancing !

    Is BBcode broken ?

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  • "S" doesn't skip, and it's terrible to have to click with the mouse between each level ! Also, is it normal that I can't grab every coins, especially in early stages ?

  • I'm mainly talking about good controls, HUD, learning curve, etc, but yeah, a gameplay based on concepts should be promising to :p I'll think about it !

  • Not really, I'm interested in art in general (for exemple, I play harmonica and guitar), and to create video games is the best way to touch at everything, and to include my knowledges in psychology. I think I juste love to learn stuffs !

    Nevertheless, I may be interested in an ergonomy school, that may conduct to a game designer job, but it's a bit optimistic :p

  • Yeah I intend to use sfxr, and maybe not only in a first time, cause I don't now if I'll try to get professional sounds :p

  • Hi !

    I'm Geoffrey, a french psychology student !

    I'm trying to make game since a few months ago, when I discovered Construct, trying to learn things in different domains (design, ergonomy, music, art ...) while improving my english and, maybe, contribute to the indie video game community with my works

  • Hi there !

    Shooter vs Spawner, my first game, is an asymetric 2 players vertical shoot'em up. One player have a regular ship (moving with keyboard), while the other have to send him enemies (with the mouse), including bosses, with a limited amount of "money".

    The shooter can choose between different ships (two, for now ; each one have different upgrades), the spawner between different classes, privileging different tactics (a lot of little enemies, or on the contrary a few big ones, or powers to bother the other player, etc).

    Ships :

    http://dl.dropbox.com/u/23530046/SvsS/Vaisseau1%20transparent.png">

    http://dl.dropbox.com/u/23530046/SvsS/Vaisseau2%20transparent.png">

    Some enemies :

    http://dl.dropbox.com/u/23530046/SvsS/E8-2.png">

    http://dl.dropbox.com/u/23530046/SvsS/E5.png">

    http://dl.dropbox.com/u/23530046/SvsS/E4.png">

    Look a lot better in movement, a video is coming !

    Abstract graphisms are mainly due to my lack of art skills, nevertheless I'm trying to make them pretty !

    To-do list :

    Some graphics to do, some graphics to improve

    Bosses (~3 by type of spwaner)

    Some spawner's powers

    Some sounds, a music

    Balances

    More content, more content !

    More modes. I'm thinking of one where a player have to defend something

    An online mode, if the game have some success :p

    (cross-post with tigsource)

  • 7 posts