GenkiGenga's Forum Posts

  • I would expect you accidentally changed something else and that improved it!

    I wouldnt be surprised. I wonder what it was then, perhaps it was just something to do with the recent releases. Sorry didnt mean to misinform you there.

  • Very nice :)

  • Very impressive Yann.

    I think i know how zombies must feel because im getting the urge to eat your brain. :)

  • Hi Guicole,

    Your layout sounds similar to mine (but you have more layers!).

    First step - follow the steps in Ashleys release post about image compression, when i did this my performance must have went up around 400 percent (I guess those smaller images were able to be loaded faster)?

    If you have already done that then i would consider changing your resolution, Is the 1000 x 600 resolution really neccesary? (what are your plans for the finished game? - chrome store?) try it on 800 x 600 and see if this fixes the Fps issue.

    (My platformer started with a 1024 x 768 layout - Then i found out you need no bigger than 800 width to be able to upload to Kongregate. Resizing and reordering all those tiled background objects to keep the same ratio was a massive pain... but the end result is my platformer now runs faster and will be more available to those on lower end computers... (with any luck that is)....

    Not sure if this helps but its my experience so far.

  • There's absolutely no way I can keep making games with such a discrepancy plaguing my screen! <img src="smileys/smiley7.gif" border="0" align="middle" />

    LOL :)

  • Nice work Telles0808,

    The control system is pretty fun and your current animation sequences deserve the praise its getting. Cant wait for a stage!

  • Really cool link, thanks for sharing!

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  • This is great, nice work 7Soul and thanks for sharing. Ill bet these will come in handy at some point!

  • double click on an image to open the image editor and its the 4th option on top "set export image format". ;)

  • Very nice SpriteAttack.

    It was a controversial topic last time i checked - but i think these posts call for there own section in the forum.

  • Ah ok, my friend! Its makes a MASSIVE difference. Check it out :)

  • Weishaupt

    Other than reducing your code (eww)

    Have you made sure that all of your images are in the smallest format they can be in? scirra.com/blog/66/image-compression-in-construct-2

    (Im assuming you have :p)

  • harrio, Cheers mate - i cant wait myself :)

    I love working with layers, parralax etc, you can achieve some wonderful effects.

  • Just keep chipping away ;)

    Your game isnt going to lose its value even after a long period of time. Thats one of the good things about puzzle games.

    I dont know what your plans for it in the future are, but with some really nice - yet simple art assets, i feel you could be looking at a sponsorship from kongregate. (Thats what im aiming for).

    If your not the arty type i would be willing to negotiate some kind of arrangement for doing the art (on the basis of aiming for a kongregate sponsorship that is). You will see some of my work soon.

    On another note, im sure there would be others willing to make an arrangement like that!

    Keep your chin up Vladoss!