genericghost's Forum Posts

  • 13 posts
  • Valerien good point. I would love it for procedural dialog from NPCs, but it probably wouldn't be used enough by the community to justify taking the time to write the plugin.

  • Are you using web fonts? I've gotten flickering from that before, not on the iphone specifically though.

  • You'd have to use a text message API like Twilio ( https://www.twilio.com ) which is an outside service and will cost you money. You can find more services like that by searching "SMS API."

    From their you'd use the WebSocket Plugin to communicate with Twilio. Here is a stackexchange thread regarding it - http://stackoverflow.com/questions/1394 ... lient-side

    Hopefully that will point you in the right direction, sorry that I can't provide a comprehensive answer.

  • Good work for only 72 hours! I like the graphics style a lot. It's confusing that you include controller directions along with the keyboard ones though. For example the issue with Y not working on the keyboard.

  • Looks pretty good! It definitely reminds me of my time in Tokyo. The pixel art characters kind of clash with the rest of the art though. You have 3 styles, vector art, photos and pixel art. I think all three together is too many. Looks like fun game play and I'm looking forward to seeing how it progresses.

  • The clone function is what you are after, but if you want to keep making unique objects you have to clone a new one each time. Any objects sharing the same name will have the same properties (except size, rotation and effects parameters).

  • Great job! Fun game and I love the title graphic/main character. I'd love to see some story with her in it. My only other suggestion is to use a different font (I've found sprite fonts are the way to go), the game looks professional otherwise but the standard font is getting in the way of that. Congratulations on this milestone!

  • I actually really liked the push down elevators. It would be nice if there was some way to block. Pretty cool!

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  • Try posting in the "How do I?" forum. Good luck!

  • Looks really good, congratulations! What are you using to animate it?

  • That guy is great! Your forum post inspired me to make a tutorial about making a good twitch stream to encourage more construct 2 streamers - https://www.scirra.com/tutorials/1290/w ... n-twitchtv

    Let me know what you think,

  • rexrainbow I understand! Maybe when your schedule is more open.

    newt How do you mean? I'm only an Intermediate user of Construct 2.

  • TheNonsenseVolumes on reddit/TheBerkin on github has made Rant- a programming language for generating text for video games. A plugin or behavior would be great for procedurally generating dialogue and quests.

    You could type in the Rant code and have it interpreted and store the final text and variables into variables in Construct 2. Whether it would best as a plugin or behavior would be up to whoever takes on this project.

    This looks like it would be challenging though because Rant is built in C#

    Here is the github page

    Here is the interpreter (Rantbox)

    What do you think? Anyone else interested in this plugin/behavior? Anyone interested in developing it?

  • 13 posts