generalhak's Forum Posts

    i just wish construct 2 be a native like unity3d because construct 2 have a perfect events and actions... just this bye to all

    > TGeorgeMihai

    > i am a developer ! (i not started with construct 2)

    > i read the tips !

    > problem is not good performance but it is not on construct 2 it is on html5

    > i dot want to fight with you guys...

    >

    Share that capx with us so we can have a look at your code.

    !! no i dont want do open source my project !!

    i dot want to fight with you guys...

    i just want to say goodbye with construct 2

    and counstruct 2 creators must say : construct 2 is not good for big games on mobile phones

    bye

    > so you must run games like death worm in that crappy software on the phone !! its run smooth so... smooth ...

    > and that game have a good graphic and so many particles and explosion and scrolling and speed and so many object !

    >

    Spoken like a true developer

    If you don't like this "crappy software" why not write your own game engine or program your games natively and let us use this software since you are too good for it ?

    i mean "crappy software" *of phones* beacuse Ashley say that about phones

    TGeorgeMihai

    i am a developer ! (i not started with construct 2)

    i read the tips !

    problem is not good performance but it is not on construct 2 it is on html5

    i dot want to fight with you guys...

    Autorunner runs a solid 60 FPS on my Nexus 5 with Chrome for Android. Some older devices are pretty weak, especially if they have a blacklisted driver and get software rendering. This is not Construct 2's fault, it's just crappy software on the phone. It's worth trying both Chrome and Firefox for Android in case they're faster (the Android stock browser sucks).

    If you share your actual project which you are having performance problems with, we can test to see if there is something slow in the engine, or make suggestions as to how to optimise the game.

    so you must run games like death worm in that crappy software on the phone !! its run smooth so... smooth ...

    and that game have a good graphic and so many particles and explosion and scrolling and speed and so many object !

    >

    > >

    > > you can make game like rayman with construct 2 ? "you can not"

    > >

    >

    > Lol, not in a month no, a game like that will take a year or more to make.

    > I've been following this fantastic game...... yes its made with construct 2.

    > You are only limited by your ability.

    >

    generalhak probably meant Rayman Runner the mobile game. generalhak right?

    On the other hand, had no idea Raven was founded. That's really neat.

    yes rayman jungle or Rayman Runner

    > you can make game like rayman with construct 2 ? "you can not"

    >

    Since you made the statement, the is on you.

    Prove me that it's impossible to "make game like rayman with construct 2". Otherwise your statement is invalid.

    ok...

    you can make ... you will make like me... for more then month for just one game

    but when you compiled that it not running good it have lag ... so your game not working and ther is no solution for that

    if you don't believe it just try it

    > Ughhhh, not another one of these...

    >

    Agreed, just wasted 1 min of my life reading his rant.

    Feel kinda sorry for him, he is about to waste another month only to realize that there is nothing wrong with Construct 2's performance, but rather that the fault is his.

    you can make game like rayman with construct 2 ? "you can not"

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    "sorry i not good in english": A perfect example of why html5 doesn't run as expected on native platforms.

    Just as it took you a month to make your game, or the the years it might take to get "good" at English, the people providing the service must learn how to make a proper translation.

    Patience is not an option, it is a requirement.

    true ...

    html5 is not good for mobile games yet ...

    Add dt everywhere, do some image compression, look over your coding for sprite object overdraw. Use cocoonjs or intel xdk for native mobile export, unless you want it to work on mobile phone browsers it will require a bit more coding magic for this to work well.

    when simple game like autorunner (example game) is running so bad on low-end mobile device how i expecte my game sell or download too much !

    in other game engine you dont have problem such that !

    i really love construct 2 this software is new generation of maker softwares

    and html5 is good but i think not good for make mobile games yet

    hi,

    construct 2 not have a good performance !

    i working on construct 2 for a month for making one game

    now i tried in my phone (i using cocoonjs for compile to android apk .. (other ways not so good !))

    but is so lagy and i tried every things !

    i read about performance tips and...

    but stil it is lagy in galaxy note 2 and it is so lagy on 1 core processor...

    if you think problem is my game just try auto_runner example

    it is lagy in 1 core processor phone too !!!!! this game is so simple and must have not any lag

    construct 2 is good for making game but its not a native .. and it is a big problem

    1 month of my life just wasted beacuse of construt 2

    now i just want to try other engine wich they are native

    (sorry i not good in english)

  • i test in cocoonjs launcher and it work but after compile and install in my phone dosn't work ...

    why ?

  • do ads work on cocoonjs launcher ?

  • i compile my project with Canvas+ v2 and install in my android phone

    game is run but ads and test ads not showing ....

    you mean i must publish my game in play.google then ads work ?

  • It wont show when you run it in the browser.

    i compile my project with Canvas+ v2

    but it is not showing anything