GeigerCounter's Forum Posts

  • 2 posts
  • I tried setting a timer during which the player's max speed is set to 750 (750 is the vector I am trying to use), and it still didn't work. (I also tried permanently changing their max speed and setting the vector to a really high number, which again didn't work.)

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  • I've been following a tutorial, and one of the steps involves applying an x vector to the player sprite which has the platform behavior. However, after seeing that the x vector wasn't doing anything, I tested it: I made an event which would set the player's x vector to 900 when I pressed the M key, but doing the M key did nothing. I did the same with the y vector (which was working fine before), and saw that it correctly applied the vector there.

    tl;dr: Actions are refusing to set any sort of x vector to the player.

    Is this a known problem? If so, can you tell me what's going on?

  • 2 posts