I am making an atmospheric platformer game and on one one stage I have 4 paintings set up in order (Mona Lisa, The Scream, Last Supper, and Starry Night) I want the player to jump on the buttons under the paintings in a certain order to get past the level.
Example, the player has to press The Mona Lisa, then Last Supper, Starry Night, and lastly, The Scream. (Then the key appears to go past the level) But if the player presses them in the wrong order, a light will flash red, signifying to start over and therefore resetting the inputs of the buttons.
I have thought and tried countless times but have not found a solution. Please try to give me an idea on how to do this. Sorry if I am confusing, Tell me to clarify and I'll try my best :)