And another option, if I have to, ill scrap the Facebook integration idea, and just go with CocoonJS export, using my own keyboard for my app. The only downfall to that, is I cant figure out how to bring in a picture from your mobile device (off your phones memory) into a sprite. I know this can be done with the plugin "File Reader" on mobile browsers, or PC browser. However, CocoonJS does not seem to support File Reader. Is there any other way to achieve this?
That is the only reason I was using Facebook integration. To gather a profile picture.
However, I do not know how to detect the input method and scale accordingly.
Im guessing something like this?
On textbox clicked-> Set Canvas Scale??