GameThirsty's Forum Posts

  • This is what scale inner looks like 268 by 480

  • They are both 268 by 480 in those screenshots I had fixed that.

    I haven't tried scale inner, Ill try that

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  • This is what happens when crop is turned on, without screen adjustments, because it was turned to Scale Outer mode.

    It seems to crop the top as well

  • I included screenshots to help me explain my problem a little better, this always helps me.

    See how my app scales? When the keyboard pops up

    I would like my app to utilize how Facebooks login system works like below, it just covers up the bottom of the forum. It seems to ignore the scale.

    Could this be possible?

  • And another option, if I have to, ill scrap the Facebook integration idea, and just go with CocoonJS export, using my own keyboard for my app. The only downfall to that, is I cant figure out how to bring in a picture from your mobile device (off your phones memory) into a sprite. I know this can be done with the plugin "File Reader" on mobile browsers, or PC browser. However, CocoonJS does not seem to support File Reader. Is there any other way to achieve this?

    That is the only reason I was using Facebook integration. To gather a profile picture.

    However, I do not know how to detect the input method and scale accordingly.

    Im guessing something like this?

    On textbox clicked-> Set Canvas Scale??

  • Thanks for the responses. <img src="smileys/smiley1.gif" border="0" align="middle" />

    I would like my app screen scale back to the original scale once I click a textbox, would I approach this with the canvas scale in system?

    It doesn't bother me that the textbox being obscured by the keyboard, because I can get around that by placing the textboxes on the top of the app. Leaving all the bottom room for the software keyboard for the phone devices.

    There has to be a way to let the game ignore the scale whenever the keyboard pops up.

    Making the virtual keyboard, I know how to do that. However, my app will have Facebook integration. It would just be odd to have the software keyboard pop up when you log in through Facebook, then once your in my app to use its own keyboard. It is not consistent.

  • Ill re submit without css plugin

    edit:

    https://www.dropbox.com/s/zimv4071r9hcb07/ST1.6.capx

    I've tried any possible way to get rid of scroll from textbox, I did in fact have the solution, but I forgot to save the .capx I couldn't believe my eyes when I opened it up again.

    I have been working on this for 9 hours, im about to give up. You would think it would be simple to stop the zooming on a textbox on a mobile web browser.

  • Sure,

    here you go

    The problem is using HTML 5 on my mobile browser it zooms, making everything really small.

    https://www.dropbox.com/s/zimv4071r9hcb07/ST1.6.capx

  • Yeah, sadly the textbox object still scales the whole app even with 0 parallax and scale. :\</p>

  • Ugh... I had the solution to my zooming problem, I got it to where I could press a textbox and zoom wouldn't affect my app.

    I forgot to save my .capx ....

    Anyone else have a solution?

  • bump, still cant figure it out :(

  • Hello everyone,

    Im using CocoonJS as my export, but when I try to use File Reader plugin to allow the user to load an image from their mobile device, it does not work in CocoonJS. Is there a way I can allow a user to load an image from their phone storage to a sprite inside my app?

    It seems like File Reader plugin is not supported.

    Thank you

    <img src="smileys/smiley1.gif" border="0" align="middle" />

  • Closest I got is changing the layout scale, but it doesn't really work

  • Hello

    Is there a way to stop the zoom when you press a textbox on a web app in mobile devices? When the software keyboard pops up to be more specific.

    Thanks! <img src="smileys/smiley1.gif" border="0" align="middle" />

  • I guess the amount of friends over 3,000 isn't an oddity, I see people with Facebook friends over 3,000 hahaha