GameThirsty's Forum Posts

  • Try disabling WebGL in the project properties?

    If that doesn't work try changing "Sampling" to point, also in project properties.

  • yongsheng

    That is some great stuff. I am hoping to see it in the near future.

  • Click-able link for users wanting to see discussion regarding Crosswalk and fullscreen:

    Linky:

    https://crosswalk-project.org/jira/browse/XWALK-773

  • I assume you are using the "Is overlapping" logic when the player hits an enemy.

    Whenever the player hits an enemy, and adds 1 to health, every tick it will add 1 to health if you have not added a condition to the logic. So the player could be hitting the enemy for 10 ticks before it is done hitting the enemy, causing the health value to be higher than intentionally calculating.

    You should add "Trigger once while true" in order to stop this from occurring inside your games logic.

    Or, you could always use the more simple route:

    Player -> On collision -> Enemy -> Subtract 1 from Health

    The above only fires once when true.

    You could create a text object, and set the text to your current health value (if you had not done so already), it is great for debugging practices.

  • Did you include the same event sheet that has the AJAX request inside it for the new layout?

  • yongsheng

    That sounds great!

    Most of my apps will be supporting the toolbar function.

  • I see you had made two different posts, for two different questions. Couldn't you just make one post for both questions?

    For Google Maps, you can use a JavaScript function to allow use of Google Maps with C2 using this Plugin: http://www.scirra.com/forum/plugin-call-javascript_topic45866.html.

    This plugin enables you to call a external JavaScript file outside C2.

  • When you export the project inside C2 with "Android" as the exporter, you navigate to where you exported the files.

    Whenever you create a new project with Intel XDK, it creates a file directory wherever you directed to put it when you started that project.

    Just copy and paste the exported C2 files inside this New Project directory, restart XDK and the files that you copied over should turn up within the project. Once you have achieved this, you can build your app.

    As of right now, Crosswalk does not support Icons or a loading screen as it is in beta. You will have to wait for this feature to come later on.

  • IntelRobert

    That's good news!

    I am not sure if you had seen, yet, another question of mine on the separate forum for Crosswalk, so I will address it here also.

    Will you be adding notification system to Crosswalk?

    IE: User 1 requests to be a friend with user 2 on an app. Once user 2 accepts the request that user 1 had sent, user 1 receives a notification on their toolbar notifying that user 2 did accept the request.

  • jesblood

    Yes, it is only a viable option for Android, this far.

    However I do come to believe it will also be available for iOS in the near future.

  • You haven't specified for which platform (Android or iOS) or most importantly, how will it be shared? Facebook? Twitter? Clay.IO?

    Not enough information to help you.

    However, I am thinking you mean Facebook. The Facebook object is not supported inside CocoonJS. So you will have to use Clay.IO object to connect into Facebook that way.

    If you want to allow the Facebook object to be used without logging into Clay.IO first, you can use the new exporter Intel Crosswalk.

    It only supports Android devices for now, however. (Android 4.0 or better).

  • Maybe you should read up a little more, take a look at the latest beta blog post here: https://www.scirra.com/blog/133/introducing-crosswalk-the-new-way-to-publish-to-android.

    Should be titled "Get started".

    This should point in the direction you are aiming for.

  • IntelRobert

    Will there be support for notifications in the future?

    Example of this, an app has completed something, then their displays a notification icon on the users toolbar?

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  • You could always use the iFrame plugin, and just have a video displayed on a web page and just point the iFrame to the web pages URL.

    Then with the use of the new Intel Crosswalk exporting to mobile, it supports the iFrame plugin.

  • Thank you for the heads up IntelRobert, I love your open communication with the community.

    I got another question, if you would like to answer. Currently, using the Crosswalk beta - the device still displays the Android toolbar, are you aiming to remove this and make the app display full screen?

    Some app developers support the toolbar idea being displayed (like myself) for the sense of being able to still control your device and use the app at the same time is nice.

    My suggestion is allow the apps to be displayed full screen, or allow the toolbar to be shown if this is possible?

    Again, thank you for your open communication.