Hi there,
my son is doing his first steps with Construct, it is a very nice tool. He started with building a small tower defense game. At the moment we are struggeling with an unwanted effect when using pathfinding and despite reading all the docs and comparing to the turret defense template, we were not able to fix this.
As you can see on the screenshots (it seems I am not allowed to attach the project file here), his ballons start to follow the track, but at some point they leave it. The layout is using a timemap with 64x64 tiles. The cellsize is 32. I have compared our project to the turret defense template where the enemies perfectly follow the path, but I couldn't figure out what is different in concerns to the pathfinding.
Would be great if anyone could shed some light on what we are doing wrong.
Thanks for your help. It is highly appreciated.