GalagaNoMore's Forum Posts

  • 3 posts
  • I'm trying to make dripping coffee, but because the object is spawned on top of one another, they collide immediately and bounce off to random directions. the solution is of course to turn off collision, but I want them to pool and build up at the bottom, so I need to turn on collision. This bit of code was what I was hoping would accomplish that, but it doesn't work. the collision turns off, but never turns on again.

    Any help would be much appreciated.

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    this is my match 3 game, everything is working p to thi point, where if a block falls as a new line is getting inserted, all hell breaks loose. the worse part is that once the block stack, you cant move them anymore. meaning once it starts stacking, it's bassicly game over. plz help

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  • In my game, the player has some weapon choices, one of which is a (non-functioning) homing missile launcher. Because i'm making my game in endless style, i use a timer to spawn enemies, which means there are always multiple enemies on screen. The missile needs to:

    1. Set its target

    2. Follow its target till collision

    Any help would be appreciated

  • 3 posts