fts1999's Forum Posts

  • 6 posts
  • I found the solution for me, on Azurewebsites not being able to configure the MINE types drectly on Azure, I manually created a web.config file and only had settings in it for MINE type. Drop it in the root path of your index.html game, and Joy sound works on Ipad/IOS.

    Since the system will not let me post .config or .txt file, copy the following for your web.config file.

    <?xml version="1.0" encoding="UTF-8"?>

    <configuration>

    <system.webServer>

    <staticContent>

    <mimeMap fileExtension=".m4a" mimeType="audio/x-m4a" />

    </staticContent>

    </system.webServer>

    </configuration>

  • [attachment=0:21vyzpcg][/attachment:21vyzpcg] I have followed the real time multiplayer template, I am trying to make a bumper car game. I want to move the two players who were in a bump(hit) together. The events I have work for the last(most recent) player who enter the room(game)(local testing only on Dev pc), (I suspect it would be the same off a server, based on prior experience). The events I have now work as best I have been able to get them. But the action still only works correctly for the latest player that enters the room. I am calling a Function in the Host section, passing PeerHitID, HitterAngle, and FiringPeerID. All the events seem to be firing, but the set position of the FiringPeerID peer only works correctly for the most recent peer that entered the room. I have tried everything I can think of, but still no joy. So I am hoping someone can help me by giving me some different Ideas, or anything. Ashley 'I need some help please'. I am going to try to post my capx if it lets me, If its not here, if you think you can help me, let me know your gmail and I'll send it or share it.

    Thanks for any help/ideas

  • ya, i hope ill be able to figure it out, my problem is i think, im hosting on azurewebsites, and I havent found an area to directly set the mime types like there is in iis7, i read you can set it in the web.config, but since i dont see that constuct 2 puts out a web.config in the html5 export, but i dont have anything else to try at this point, so i think i try to fire up my own webconfig and stick it in the wwwroot folder on azure and just for kicks see if anything happens... i did try to navigate directly to the m4a's and ogg's on both pc, android, and ipad, the ogg works on pc and android, but on ipad safari it says download faild-safari can not download this file, on ipad chrome it lets me download it(the ogg), and wants me to install google drive or open in... . then when navigating directly to the m4a, on all systems (pc, andrioid, ipad) results are the same, i get a message of 'the resource you are looking for has been removed, had its name changed, or is temporarily unavailable.' So that has to be something with it, ... i guess more testing and trial and error for me, i hope i can figure something out within a few more games... .. what hosting service do you use? ... anything particular that you found you had to do that worked for you? .. .. and have i mentioned, construct 2 is the most awesome thing i have found for a long time (since sliced bread), and i'll be sure to be spending a lot more nights up extremely too late messing with it..! (you guys are truly amazing!) ... thanks for any help. fts1999

  • Hi guys, i tried the offline file edit hack to try to get sound on my ipad4, i tried both removing the m4a and the ogg lines from the file, one at a time of course, and both still worked on android but both did not work on ipad. ... i tried both safari and chrome on the ipad, both with no sound ... I dont know if this has anything to do with it, but every time i open construct 2, i get an error message that says 'unable to load plugin in 'c:\program files\construct 2\exporters\html5\plugins\_macosx\': cannot open the file 'c:\program files\construct 2\exporters\html5\plugins\_macosx\common.js' the plugin will not be available in the editor. ' ... i looked in the file structure, and i dont have any files in that path except a 'clay' folder. ... i am using the clay io plugin for a leader board ... ... I tried to search to find a download for the common.js, but haven't come across anything solid yet, i just want the sound to work on the ipad, as it's a far superior device in my opinion... I'm going to keep looking, but any advice could go a long way.. ... thanks for any help!

    fts1999

  • Looking forward to trying this thing out! Wait... Only Windows??? Maybe not.

    you can use phone-gap to port it to other systems.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Hello Everybody,

    I am a gen-x novice asp-vb-c#.net-sql web developer in the mid-west US. I watched the jump start MVA had on construct2 the other day and wanted to try to do some stuff myself. Wish me Luck!

    Thanks for any help you may have for me being an absolute nub on construct.

    fts1999

  • 6 posts