FreeWolf's Forum Posts

  • 5 posts
  • Now that's interesting. I'll take a look at it, thanks Colludium !

  • Hello, thanks for replying ! Yes, for both. You can see the name of the Scon and the Sclm on the screenshot, and I checked once again : Yep, same name !

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  • Hello guys, I'm currently have some problems with the software Spriter as said in the title. Following this part of the video :

    youtu.be/YnI-q7C3_Mg

    I do the exact same thing, but once the import is finished...I have nothing but an empty Scml object on the canvas. The sprites themselves don't come. The concerning file which normally get all the pictures remains as empty as this creepy cookies box in grandma's kitchen. So I can't do anything, knowing that :

    • All the sprites were in one single directory on my desk, and I created the animations in this same dir
    • All the options of the Custom Save Options menu are checked
    • The said directory contains both the Scml and the Scon
    • The required plugin is installed in Construct 2

    I made a test in a new Capx, the result doesn't change :

    I don't see where I did a mistake. And now, I'm stuck. Any idea, anyone ? Thanks

  • lamar Thanks for answering but I already know that, as said in my message ! I know how to create my sprites and bring life to them, my question was how to deal with the animations and the engine afterward. I don't know if I'm clear. Anyway, thank you !

    99Instances2Go Oh god, how dumb am I to have looked everywhere but on their official channel. Grblbmblm. Perfect, thanks mate, gonna take a look at this !

  • Hello everyone ! For a little platformer, I'd like to make animate things, like some pistons and a big gear which moves thanks to a mecanic arms.

    I know we can do this directly with the events, but it seems to be more practical and useful to use something like Spriter.

    Like, we create our animation, and implement it in the game afterward. So our pistons are basic platforms but with specific behavior/animations etc...I'm a bit confused for the spriter part. I can make the animation, but then ? Is the procedure described somewhere (The tutorial I found explains how to import our animation in the game, but not how we play between the animations and the engine) ? Can I use the free version of Spriter to do so ? Thanks, sorry if the question's already been asked there !

  • 5 posts