Hello. What I am currently doing is playing with Advanced Random and 3DShape plugins. Of course I have tried to make some kind of Minecraft's terrain generation, and the result satisfies me.
However, the lack of performance pushed me to the idea of optimization. One of the ideas was to disable faces that collide with each other.
So, what can I do to achieve this? Any ways to check "If 3DShape on %side%" or something? Thanks for advice!