Founder's Forum Posts

  • 6 posts
  • This is a fan-made game i have created for God Of War fans across the globe, This is my first game being created in Construct 3 and im using everything i possibly can to make it the best a Flash game can possibly offer, Its not finished, I have just got done programming the Frost Axe into the game, which took awhile to be able to code to recall etc. , I think my formula works well however, this is a test so far of what i have completed its in no way the final game and i also have no working healthbars or any other meters at this time, depending on how many people play the game and depending on the demand for more, will determine if i continue work on the game, enjoy.

    Give it a play here https://www.scirra.com/arcade/action-games/god-of-war-flash-30017

    Please rate and comment, give me your ideas, improvement suggestions etc, I hope you all find this game to be one of the more fun games on the arcade thus far, right now its more of a showcase of what Construct 3 can do, soon ill add better AI and health , objectives and more elements etc.

  • WIP

  • the most awkward post ever.

  • WIP

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  • You probably have bullets being created every frame, or tick.

    Try adding an Every X Seconds condition to your bullet spawning event, or other condition to limit the rate that event fires.

    Remember the entire event sheet will run once per frame.

    Thank you so much man that worked!

  • I used to use Gamesalad and got my game around 65% complete before learning about C2, I will admit C2 was a bit harder to learn than GS however i like C2 allot more now and it allows me to do allot more with the game I'm making! , However i am having a problem atm, I have my Enemy shooting "bullets" at my player character and the "bullets" all come out in a continuous loop making the "Bullet" appear more as a beam than a bullet, I hope I'm explaining this clearly, currently i have (AI<Spawn Object<Bullet) Could anyone help me with this please? Thank you!

  • 6 posts