Yes I see thanks
Will try to get this webstorage to work
Must be doing something wrong in that
My global is Score
and my textobject is txtScore
the sprite PlayBtn > Set local key "txtScore" to Score
( this should save the value am I right )
in next layout 2 I have made a button to get the score for testing
Button Is checked > system set value score to webstorage.localvalue("Score")