I'm having some issues switching between layouts.
Currently I've built a TestMap layout that uses a simple map with Wall objects and has Minions move through the map using Pathfinding, adding the Walls object as a Obstacle before generating the path. This works great.
I then created a second layout to work as a intro screen for the map. Essentially it has a text area with some blurb and then a start button the uses System > Go To Layout TestMap to load the map. Again this works as it should however now when the TestMap is loaded the minions ignore the Walls as Obstacles.
Nothing has been changed in TestMap and it still works if set to be the first loaded Layout or if run directly from Construct.
I can't post the CAPX file just now due to it being an active development project, however if a demo is needed I can create a new project to replicate the problem and post that.