Oh. Sorry, its my bad, I messed up with layer order. Thank you all anyways!
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Let me draw a scheme to be clear:
P - player
b - place where bullet spawns
Start of the level:
_Pb_______
Middle of the level:
_P_____b__
But when I go to start bullet spawn position goes back to normal.
I checked, it spawns from the special point in my characters sprite, but it moves on its own and faster than character. Actually all character points move including root point.
I have created object with bullet behavior. It spawns in special point in characters sprite, but when I go further into the level the spawn-point of the bullet moves. So in the end of the level I can't even see the bullet. Is there a way to fix it?