fkn's Forum Posts

  • 2 posts
  • Thanks for your variations guys

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  • I just found out about construct 2 and started scraping some kind of mini survival game from scratch with little to no tutorials.

    So far I've made a good progress but got stuck on day&night cycle for a long time, because I use a black layer on top of everything as pure night and an black object with destination out blend mode as a sun in order to get a player light range around my character sprite at night , so a fade behaviour was not a way to go and while loops kept crashing my stuff even with stop loop action and changing booleans , so this is my outcome which actually works as intended and even tells me when it's actually full night (night = 1 , not counting day -> night transition) in order to spawn enemies and stuff at night. Any ideas how else could this been done or improwed?

    also: the opacity goes from 100 to 10 that's why its +9 and -9 repeating 10 times instead of +&-10

  • 2 posts