Fireche's Forum Posts

  • prntscr.com/6wh735

    system_msg is something like "3<script.........blablabla" and I just want to read the 3 in the beginning.

  • Hi, I would like to read the first character from a string and use the left() function:

    Function.Call(left(system_msg.Text, 1)) but for some reason it outputs always "0" ... any idea what could be my mistake here?

  • I really enjoyed the game JamLegend back then. Unfortunately they took it offline. So here you go: myd3sign.cwsurf.de/LegendaryJam/index.html

    Let me know if you like it <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile" />

    If the music isnt synchronized, try to refresh once and it should work just fine ...

  • Update:

    I uploaded a new video: youtube.com/watch I am explaining how u can create a fog of war. Might be useful for other game types aswell and not just RTS <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile" />

  • Hi, i want every 5 seconds to spawn 10 bullets. Each with a time-difference of 0.1 seconds.

    I figured the easiest way how to do it, is the following: prntscr.com/6ujkhy

    But for some reason it simply spawns the bullet only every 5 seconds. I know there are other ways solving it..but why does my solution not work? *confused*

    thank you!

  • maybe use my solution but as soon as it detects a collision, you pin the object..i didnt try this but it might actually work

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  • > Hey, you simply use the platform behaviour combined with a solid behaviour. Check part 4 of my videos: Your idea of moving them apart is a bad idea.

    >

    It *kind of* works. It's just that sometimes they teleport around for some reason.

    Try the condition: Overlapping by offset (5,5). This might fix the teleport problem. Let me know if it did! Or disable the Platform behaviour as soon as it detects a collision. I think that's actually the better solution for what you need.

  • Do you mind using the mouse as a direction pointer? Because then you could set the angle of the plane towards the position of the mouse and when pressing the D Button u slowly increase height.

  • Hey, you simply use the platform behaviour combined with a solid behaviour. Check part 4 of my videos: youtube.com/watch

    Your idea of moving them apart is a bad idea.

  • (What is RTS? :

    en.wikipedia.org/wiki/Real-time_strategy Click here!)

    Hello, for all those who are interested in making your own RTS-Game on Construct 2: I uploaded a video-series where I am teaching you how to do it! It is fairly simple and is not has hard as you might think.

    They are my very first videos on youtube so be patient and friendly. Constructive feedback is allowed. They might not be entertaining but it shows you step by step how to start making your own RTS with C2.

    Part 1: Selectionbox ----> https://www.youtube.com/watch?v=IjbCefjVk0M

    Part 2: Unit Selection ----> https://www.youtube.com/watch?v=hdtK95WP1d0

    Part 3: Unit Movement ----> https://www.youtube.com/watch?v=3-u3W5QVPK8

    Part 4: Unit Collision ----> https://www.youtube.com/watch?v=fGGwX_grEcM

    Part 5: Improving UC/US ----> https://www.youtube.com/watch?v=RUi-BaDF5lA

    Part 6: Fog of War ----> https://youtu.be/Rnup-90EaEk

    Part 7: Path Movement Indicators ----> Coming soon...

    Part 8: Attack Order ----> Coming soon...

    Part 9: Missiles and Unit Range ----> Coming soon...

    I will keep updating this thread and try to answer all your questions. If you have any requests what RTS-technique you would like to see, then let me know. And if you wanna be up to date then subscribe to this thread or to my youtube-channel.

    Thank you - Fireche

  • Hi, whenever i create a sprite with an opacity with lower than 100..it automatically changes back to 100 after spawning. Why? :/

    /e: Problem solved ... sorry

  • Seems like its impossible? :/

  • Ye...i figured that the aspect ratio is the problem t

  • Browser is on full screen and letterbox scale is activated aswell. Where can i see the project scaling type?

  • Does anyone know if its allowed to use this animation in our own projects?