Fireche's Forum Posts

  • i did that..it doesnt work lol..do you mind uploading a test project where the setup is correct? i really dont know why it doesnt work for me

  • thx, but this somehow doesnt work for me. I drag and drop a new object from the object tree into the layout -> new instance. I change the properties of this instance and it also changes automatically the ones in the object tree :/

  • Yes that must be it I think but it isn't I guess? ^^ prntscr(dot)com/6kjjdz i cant post screenshots yet so just replace the (dot) with a "."

    On the right side there is the object tree panel. On the left side there is an instance of "RedSq", I click on that instance and change the behavious and if I click on the "RedSq" in the rightside, it changed aswell~

    What am I missing here? lol

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  • I would like to to spawn different instances of an object on top of the screen. They all have the bullet behaviour, so they move towards the bottom. It works fine but the previous placed instance is moving aswell, but it shouldnt That is what i am trying to achieve.

    And your picking solution doesnt help at all. Because if I give the object a variable then every instance hasit and I cant choose between single instances anymore.

  • hm. When I select and change an instance it automatically changes the object aswell, I really dont understand how to have instances of the same type with different properties.

    lennaert: I don't exactly know what you mean :/ pick by UID?

  • but how do I disable behaviour of 1 object but still wanna keep it on the other instances?

  • Hello,

    I would like to spawn several objects, which should have a certain behaviour. The problem is that i need to place instances of the same object I would like to use, else there will be an error. But I don't want the previous placed objects to have no behaviour at all. How do I solve this? Thank you