Fersis's Forum Posts

  • 14 posts
  • This is also happening to me, on all C2 projects even the example ones.

    Windows 7 (32bit) + Chrome with no extensions besides google drive.

  • wildmedia is your Construct2 layout set to "transparent"?

    Im having the same issue but i cant find where to set the Layout to Transparent.

    Anyone got the testroom.capx working fine?

    Thanks!

  • Hi!

    Im using the websocket plugin and ive noticed that its only posible to have one connection at a time.

    It would be nice if i could have several Websocket plugins running along.

    (My plan was to have one connection for login/server stuff and another for game simulation)

    Cheers!

  • Hi thanks for the reply!

    Ive opened the port in the Win7 firewall, but the same happens.

    No incoming connection in the server.

    I can connect to ws://echo.websocket.org just fine, so the issue has to be on the server side.

    Thanks!

  • Hi folks, ive trying to use the C2 Websocket plugin with a Python + Tornado server to no avail.

    Im using the connection string "ws://localhost:9999" and nothing happens... The 'On Connection Opened' event never fires BUT if i add an "On Connection Error" event C2 crashes with the following message:

    <img src="http://i.imgur.com/RGNeaGR.png" border="0" />

    Im not sure if im doing something wrong Server Side or C2 side.

    Thanks for your help!

    My server code is:

    import tornado.ioloop

    import tornado.web

    class MainHandler(tornado.web.RequestHandler):

        def get(self):

            self.write("Hello, world")

    application = tornado.web.Application([     (r"/", MainHandler), ])

    if __name__ == "__main__":

        application.listen(9999)

        tornado.ioloop.IOLoop.instance().start()

  • Since we're talking about Families:

    As i sad in this thread scirra.com/forum/suggestion-families-as-containers_topic70259.html i would like families to be used as containers.

  • Hi!

    It would be really cool if we could use Families as Containers.

    Example:

    I have 'n' types of tanks from the LolTank family

    If i want to add turrets contained by the tanks i have to select each tank type as Container instead of just the LolTank family.

    Sorry for my english!

    Thanks!

  • I believe that Event Sheets are stored as .XMLs so you could copy and paste them around projects and what not. Kinda clumsy though.

    Cheers dudes.

  • Thanks for all the help folks.

    Ashley can we expect this 'next build' this week?

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  • But that way ill have an sprite instance for each tile meaning that there will be a draw() call for each tile instead of a single one for the entire map.

  • Sorry if this has been already asked but how do i blit a texture on screen?

    ie: i have a 64x64 texture but i want to blit just the {0,0,32,32} rect of it.

    Im looking for something like HTML5 canvas.drawImage() functions.

    My idea is to make a tile map with it, ive seen some folks using Sprites for each tile but that doesnt seem too good performace wise.

    Thanks buds!

  • Argentinean here and i got the same issue.

  • > Run Command

    > The ability of executing external applications.

    >

    Please explain this further. Do you mean an actual "run an external program" action? If so, forget it, it will never happen (due to security concerns), except if an exe exporter gets made.

    Nope. I dont meant the actual app running an external tool i meant the Construct 2 launching an external tool. But yeah is not a make or breake feature. <img src="smileys/smiley9.gif" border="0" align="middle" />

  • Hi sorry for making my first thread a 'suggestion/feature request' thread but ... anyway:

    Open last project at startup:

    Same as Visual Studio and other IDEs.

    Visible Grid:

    While the editor has a snap to grid option it would be very useful to see the actual grid.

    Run Command

    The ability of executing external applications.

    Clipped Tiled Background:

    Same as Tiled Background but instead of seeing the entire background in the screen you only see the scroll in a given clip/rect.

    Primitive/Canvas Drawing plugin

    Same as the canvas plugin but official <img src="smileys/smiley17.gif" border="0" align="middle" /> or at least a plugin to draw primitives over the game canvas.

    Awesome work guys!

    Sorry for my english <img src="smileys/smiley18.gif" border="0" align="middle" />

    EDIT: BTW what is Object Grouping? I saw it listed on the store website but i havent founded the feature in the IDE.

  • 14 posts