FCA's Forum Posts

  • 3 posts
  • Thank you so much i solved the problem with help of you. And you also helped me to fully understand the whole Local Storage and Level Selection thing.

    Btw the capx file is around 25 mb so solving the problem with no need to upload the capx file is another great thing

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  • Thank you for your respond

    It stores or what i wanted to do is make it store the max level you've reached. Like if you played the game till level 6 and then go back to main menu and choose level 3 the value of LevelCtr is 6

    I can also upload everywhere i used LevelCtr variable in 2 hours if you want to take a look

  • Hello everybody,

    I made a mobile game for android with 2 of my friends.

    Here's the link of the game ;

    http://play.google.com/store/apps/detai ... es.TrapTap

    But the problem is we want to save the game on each checkpoint. Actually not exactly "saving" the game. What we want is; for example if the player reaches level 3 and exits the game/shuts down the app and then opens it again we want the player can choose a level between level 1 to 3. I tried to make it with the help of Local Storage but it didn't work.

    here's the event sheet of level 3

    and here's the event sheet of level selection screen

    What am i doing wrong ? Or is there any other way to do it ?

    I hope i'm clear enough with the problem <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy">

  • 3 posts