farsmile90's Forum Posts

  • :)) i laugh when see the line " collect money to buy c2 License", it's perfect ! Maybe you can creat something like the main goal of the game is collect Gold and money, beat the boss down , anythings to get C2 License.

  • We all chose like you, and never regret...

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  • I used font called "pixelsix10,ttf", and it's only show when i'm compiled. If i tested it using cocoonjs, the text font auto fallback to the origin font, and i think it's "arial", anyway, it's still appears on my mobile device, i tested on both Android and ipod touch, and i don't have a chance to test on iphone so i don't know if it's work or not.

    You should contact with ludei to solve a problem.

  • Dear slw666, i used text plugin and it's work fine when tested in cocoonjs. Btw, text plugin's 'Set web font' action is not supported, and textbox too.

    Do you use a PC origin font or custom font ??

    If you use custom font, it's only work when you use cocoonjs cloud system and compile your project.

  • ^^ When i was a child , the first game i played is game with pixel art graphic, and i still love pixel game, maybe it's kind of remind me about childhood :D

  • I try to make physic game for mobile, and the FPS drop so crazy when i use 6-10 physic object.

  • Thank ashley :D

  • Load by layout maybe improve performance, right Ashley ??

    Because when i write code for other layout, but it's still effect in runtime even it's not in current layout. (sry for bad E).

  • :)) Joskin maybe it's good for ad, but with cocoonjs and appmobi, c2's game still can be publish, and about c2, it's still need have more time.

  • I do have same problem, sometime character falling through "jump-through" object.

  • C2 need a time to make it's become possible, anyway, you still can make game and deploy it to many platform, so don't judge it too fast, i'm making game for android using this soft, and i see nothing is impossible if you try your best and in love with it.

    Something can be impossible in yesterday but it's possible in tomorrow and the next day. (sry for bad Eng)

  • You can building and testing the game on desktop PC, and testing your game on mobile using cocoonjs or appmobi.

  • This is my little game call Chaos of war, and i just want to share the source .capx for everyone, i think it's will help all the beginner who start to work with C2:

    1.Enemy patroling i use example from JohnnySix, very smart way to make patrol enemy, thank to him !

    2.Battle system ( jump atk, cover with shield, hack and slash)

    3.Enemy A.I, team attack, enemy spawn, do stuff etc...

    4.Health bar follow player.

    I know it's a little complex, but if you get stuck just ask me and every one here.

    Enjoy it ! and don't forget to put my name in credit :D, if you want to use my graphic and sprites, just let me know ! Hope you will creat a great game by using it !

    The capx is here :

    Chaos of war Source

  • Maybe use cocoonjs's cloud system and compile your game to .apk

  • Just one more things Ashley, in my game, when i destroy the enemy, The coin (gold) will spawn right in position he dead, and the coin(gold) is visible. But in R103.2 the coin is invisible when they spawn, even my character walk through it, it's still be looted. And try anythings to make it visible but it's not. It's never happen in r102.

    You already download my capx, try it yourself, just keep moving to next layout more enemy will spawn, destroy 2 or 3 of them and you will see.