Hi!
I´m new to Construct, and have a problem with collisions. I have followed the basic platform tutorial, with an enemy who are colliding with some edge markers (https://www.scirra.com/tutorials/253/ho ... ame/page-7). When this happens, the enemy should be mirrored and the simulate control should go in the opposite direction.
Problem is that the enemy is colliding with the edgemarker multiple times, instead of just one time as it should. And therefore the direction goes left/right the same amount of times. It seems randomly how many times it triggers, but usually two times (which then doesent change the direction).
I´ve been playing around with the speed, acceleration and deceleration which seems to affect the result, but it is not reliable.
So what am I doing wrong? <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile" />
Thanks in advance!