famicomuser's Forum Posts

  • 5 posts
  • Nice one. thanks

  • I have many instances of the same object using the 'move to' behavior, moving from one side of the screen to the other. At random intervals a random instance will move to another object. I want to mirror the basic animation of the objects moving from side to side so they face the correct way. Is there any simple way to check the direction they are travelling in?

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  • Figured it out! Yay!

  • I can't seem to run your capx, probably because I'm using the free version. I'd already seen that tutorial and unfortunately it doesn't help.

    I'll have a look at ladder mechanics, that should help me out. Thanks for the help :)

  • I couldn't find any forum posts that covered this, but if there is one point me in it's direction.

    I've put together a wall jump, but I'm looking for the player object to stick to the wall a little, allowing the player to hold left or right for a few ms before the player detaches from the wall. As it is, the player, if holding the opposite direction to the wall, will fall without being able to jump.

    I'm really stumped on this one, so any suggestions would be great.

    Thanks

  • 5 posts