I'm having an issue where if I try to position an object to a Spriter bone (either a C2 or other spriter Object) there's a huge lag. I'm basically using it to create a turret that's controlled by the right stick while movement is on the left.
I was originally just overriding the bones but I ran into issues when I tried to blend the animations.
Just using Set position to the ObjectX and ObjectY coordinates but it ends up being a few frames behind where it should be.