exertia's Forum Posts

  • I did a tetris game some weeks ago, and to get the shape I simply wrote down some relative coordinates.

    It looked like

    -2,0|-1,0|0,0|1,0#0,-2|0,-1|0,0|0,1
    0,0|1,0|0,-1|1,1
    -1,0|0,0|1,0|0,-1#0,-1|0,0|0,1|1,0#-1,0|0,0|1,0|0,1#0,-1|0,0|0,1|-1,0
    -1,0|0,0|0,-1|1,-1#-1,-1|-1,0|0,0|0,1
    -1,-1|0,-1|0,0|1,0#0,1|0,0|1,0|1,-1
    -1,0|0,0|1,0|1,1#0,1|0,0|0,-1|1,-1#-1,0|-1,1|0,1|1,1#-1,1|0,1|0,0|0,-1
    -1,1|-1,0|0,0|1,0#1,1|0,1|0,0|0,-1#-1,1|0,1|1,1|1,0#0,1|0,0|0,-1|-1,-1

    With 4 levels of token:

    a line break (newline) separates each shapes

    a # separates each possible rotation

    a | separates each block coordinates

    a , separates X and Y coordinates.

    Then I just had to select a random line, and to make it simple I just used the first rotation on spawn.

    Can you please elaborate further or provide a sample capx. Thanks!

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  • Can you please share for the benefit of others, what kinds of workarounds can be used in place of "containers" or grouped sprites?