exedys's Forum Posts

  • PLAY HERE

    SCREENSHOT

    Hey everyone. This is RIKOSHEi, a 2D isometric shooter with abilities and bullets that ricochet. This is a remake of a previous, similar game I made.

    I have looked over all of the feedback I was given for my previous game and have tried to implement a lot of it. There are some features that are planned but haven't been implemented yet such as melee weapons & attacks and new abilities. I will also be adding new menus soon. Other quality-of-life things such as sounds for picking up health is also coming soon.

    Please give me constructive feedback in order to improve the game. Oh and if you look at the screenshot (and the game) you will see a weird effect. This is meant to be there but has been affected when porting to HTML.

    A bug in this version of the game is that health packs do not disappear when used. This has been fixed and I will implement it in the next update.

  • Nope. Tried to go the store and the tutorials and they still don't work.

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  • I still see this when I go to the store: https://image.ibb.co/iCkKtJ/THE_43.png

  • Will the store be transferred over because I can't access the store at the moment.

  • The origin point is in the middle on all of the frames.

  • My project uses 8-direction for movement but when I try and make it so the animations change when moving (1 for idle, 1 for movement) the animations don't work and my movement glitches out. Any suggestions? Will provide pictures or the .c3p if needed.

  • Tried all the methods on the .c3p you sent: no dice. Nothing made the animation play, all it did was glitch out my movement.

  • Can't send the project file and changing the animation to beginning doesn't fix. Tried animation on separate project and works fine.

  • Tried everything that you said: no difference. Still is stuck on the first frame. Anything else I can do?

  • I (believe I) have set up my animation events correctly yet when the animations switch they don't play. Any way that I could fix this?

  • Yes, I know about Local Storage except all the tutorials online are for high scores and not for just keeping a single variable.

  • Title explains it. I'm trying to make a system that saves the points after you close the game. If someone could give me the easiest solution that would be great.

  • Does saving and loading work in the preview?

  • I was asking because after trying it didn't work but I'm thinking its probably my code.

  • I've already set up the point system but I can't figure out how to use local storage and save it after the game is closed. Can anyone give me a hand? Making the game for PC with nw.js.