ok, so. I have an AIbot wandering about the screen. It has a non-solid square transparent sprite attached to it. when the square overlaps a coin, the coin grows to twice its size, after which it should then move to the coin (collecting it). How do I have it choose one coin among many when there is more then one coin in the sprite box? It does everything I would like except it stops moving when the event condition happens.. I know what the problem is, just not sure how to resolve it. I'm probably not being very clear about this. Any suggestions?