Evolover's Forum Posts

  • Thanks

  • When you check this option your audio should continue when you navigate out of the app. Are you saying that your audio still pauses when you navigate out from the app?

    So, I had my game exported to Xcode and build to my iphone, when I am playing the game and I receive a phone call, then when I go to back to the game, the game has no sound at all, or if I close my game for around 10 seconds then go back to the game, game has no sound too, so everytime the game got suspended or interrupted, the game will have no sound.

  • Add the audio object to your project. Select the audio object in the project window. Check the "Play in Background" option in the audio object's properties window.

    I checked that play in background option, but my game still has no sound after resume from background for few seconds on IOS (X code), any idea how I fix that issue, Thanks so much.

  • Thank you so much, I found it, my plug-in name is sound, not audio, that is why I can’t find it 😂

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • I can’t find “audio” in insert new object, I can see video but not audio, and It is not in my project window too.

  • Hi guys, I saw this thing “play in background”but I don’t know where to find it, please let me know, if I turn it on it might help me with the bug( no sound after incoming phone call, or close the game for 10 seconds). Thanks 🙏

  • It has been a month, I still can't find a way to fix this, when the game got suspended , then resume will have no sound at all. anyone can help? frustrated.

  • Ok, thanks.

  • Sorry I didn't make my question clear.

    System on suspended -> ? (Where can I find store datetime)

    System on resumed -> ? (Where can i find compare stored dateime)

    Thanks.

  • System conditions:

    https://www.construct.net/en/make-games/manuals/construct-3/system-reference/system-conditions

    Sorry, is it an addon or I am missing something, because I can't find it under system conditions. thanks

  • On suspended -> Store the datetime

    On resumed -> Compare stored datetime to current datetime

    where can I find Store the datetime and compare stored datetime, thanks

  • Hi guys, how can I set browser reload when system suspended for more than 10 seconds, the reason I am doing this is when my game goes to background on IOS, after 10 second then resume, it will have no sound, but I don't want to reload the game less than 10 second, in that 10 second window game resume fine with sound. Thanks so much.

    system on resume. browser reload.

  • found out by myself, system on resume, browser reload.

  • Found out that is around 10 seconds.

  • Use tilemap