evoker's Forum Posts

  • 6 posts
  • Just discovered the podcast and listened to all the episodes. Good stuff. I really enjoyed the topics and interviews.

    Anyway, I hope more episodes come out in the future. Cheers!

  • Just saw this on the PlayStation Blog:

    Become a PSM Publisher for Free

    Developer registration is usually $99 but it's free starting today until September 2, 2013.

    Registering as a PSM developer lets you release apps and games for the PlayStation Mobile platform that currently runs on the PS Vita and several Android smartphones. Notably, Super Crate Box is on PSM and I've played it on my Vita (works great thanks to the buttons).

    Maybe Scirra will update C2 to export to PSM before the free period is up? :)

  • I've tried and rated the games in this thread. You guys are really talented. :)

    Here's my LD compo entry: "Untitled"

    <img src="https://dl.dropboxusercontent.com/u/14144597/Games/LD26/Screenshot%201.png" border="0">

    <img src="https://dl.dropboxusercontent.com/u/14144597/Games/LD26/Screenshot%202.png" border="0">

    It's my first completed game ever. Took me about 8 hours (not counting the time spent trying to think up the concept). I owe a lot to LD for the motivation and to C2 for the means to get it done.

  • Good luck to us! <img src="smileys/smiley1.gif" border="0" align="middle" />

    BTW I noticed quite a few others in the LD blog are going to use C2 as well.

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  • I'm in. The theme's got me (over)thinking though...but in a good way. Haven't been this wrapped up in designing a game in a long time.

    Will post the game here once I'm done.

  • Hi! Like many of you, I'm an aspiring game developer. I enjoy "hardcore" games and I hope to make one myself. (I've been wanting to make games ever since I started playing them as a kid. The closest I got was a text-based fighting game I wrote in BASIC.)

    I already know a bit of programming but I got into game development through GameMaker Studio. After trying out C2 though, I felt instantly more comfortable and at-home, and I knew right away that I was one step closer to releasing my first ever completed game.

    My favorite kinds of games are those that have challenging mechanics and levels that reward exploration. I also appreciate emergent gameplay vs. scripted events. And I gravitate towards games that have unique and unexpected themes, characters and environments. I hope to incorporate these elements in some way to my own games in the future.

    Anyway, good to luck to us all and I'll see you guys in the forums.

  • 6 posts