evaristo24's Forum Posts

  • Hello oosyrag, finally I think I catch what you said, I moved the character x to match the ladder when isclimb and it's works, thanks a lot!

  • Hello oosyrag thank you for your response, actually I have a instance variable to detect when the character climbs. I attached a image to ilustrate my problem.

    when I push up key near the ladder, the character match his X with ladder X to make sure the sprite is center with the ladder, like in figure A.

    The problem is, when I duplicate this ladder, whatever ladder I try to climb, the character match his X with the original ladder X.

  • Hello guys, I have a problem with my ladder code.

    I use a collision (sprite) to detect when the character can climb, and it works fine.

    the problem comes when I try to duplicate this collision in order to have more ladders in the scenary, how the character when climbs match his X to the collision X, whatever ladder I try to climb the character moves to the original one.

    I appreciate any idea.

  • thank you so much brushfe I´m running the file and trying to understand the process.

  • Hello brushfe I really appreciate your solution, I tried in a new project and I think its works correctly.

    The problem I have is that I´m using a timer to lets say start the animation, and somehow when I switch from "run" to "run_shoot" the animation stucks, I think is because that timer. Can you please take a look to the code and tell me what is wrong?

  • Hello guys,

    I´m doing a megaman style game, I have two animations: one running, and another running with the gun.

    when I switch from run, to run with the gun, depends of the frame looks weird, because each animations starts from the beggining.

    The question is, how the two animations have the same lengh. Is there any way to match the frame number of the previous animation with the new one?

    I really appreciate any help.

    Thank you so much!

    Tagged:

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  • Hello guys,

    After months of painful afterwork and weekends development, I released my first game in google play. Thank you so much all people that share his knowledge in this forums, without your help I could not have finished the game. Is a small game but very important for me, I really will appreciate your support if you leave a positive review.

    https://play.google.com/store/apps/details?id=com.freecubestudio.puzzle.golf

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  • Hello dop2000,

    It works!!! I cannot express my gratitude enough for your help, thank you so much!!!

  • Thank you so much dop2000,

    I use google drive to store the .txt but the link I get is not like "https://mywebsite.com/app_version.txt", maybe is because this why doesn´t work?

    I was searching for a way to store the .txt in the format you put for example but I did not find anything. Any idea? thanks a lot

  • Thanks a lot dop2000

    If I understand, I can upload a txt with the new version number, do a request of it and compare the number with the current app version number and then open google play web.

    The thing is how can I do it? Im trying something like

    on start on layout-----request (my web) but how can I look for a file (txt) and compare the number?

    I totally lost on this, can you make an example? I will appretiate it

  • Hello guys,

    Is there any way to check if there is a new app version and update it? I mean check if a new version is ready and open the link to google play.

  • Thank you so much Chadori

  • Hello guys,

    I have configured all stuff in admob and construct in order to show real ads, my question is: it is safe test real adverts (no google fake ones) with the test mode on? is there any possiblity to have some problem with admob?

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  • Hello Sami424, I will try, anyway I will appreciate a lot if you can upload an example. Thank you so much.