Epigen's Forum Posts

  • 3 posts
  • Oh, a good drawing explaining, thank you Good to know it's really missing in the interface, no wonder I didn't find it. I will gladly email you if I get your address.

  • Thank you, Brandon12hummer. Unfortunately I can't reply to private messages, newbies are blocked because of spammers, and I don't have Skype. Thank you for your example, I can see it in a text editor. How did you make waypoints?

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  • Hi, thank you for your software and your generous and lighthearted way. At first sight there seem to be a lot of programs for making simple games for websites. But yours is the only one I found that makes it possible without coding. Unity's html5 export is still mostly not working. Same for Unreal Engine. GameMaker has no trial before paying 170 dollars for the html5 export option and their privacy policy shows their business based on privacy invasion on a massive scale. And GameSalad are shutting up users writing about advantages of Construct 2.

    I started to make a game using Construct 2 where a bird flies over a landscape (move along path). It now does, but only straight, and I would like it to follow a fixed path. I searched for hours and don't find how to draw the waypoints. scirra.com/manual/154/pathfinding doesn't explain it.

    There is a sample following a nicely curved line from 2011 here, but no explanation how to do it:

    follow-path-behavior_p558309?#p558309

    Also it would be nice if the bird could be shown bigger and smaller zooming in at certain points along the way (animation). Thanks for your attention.

  • 3 posts