engberg's Forum Posts

  • Hi

    The Iframe plugin does not update it's URL-property, when it changes..

    I point it at an html-file with a form and post-button.

    When it posts and the page changes, the URL property stays the same..

    How can I get data back from the iframe? The innerHTML doesn't work cross-domain..

    Regards

    Engberg

  • Hi

    The on-tap-object becomes unreliable, when the screen scrolls fast..

    Capx: http://www.filedropper.com/quickscroll

    (it speeds up..)

    I tried with a camerasprite and scroll-to, but I also tried giving my purple sprite a bullet behaviour, with the same problem persisting..

    Is C2 uncapable of making fast games?

    Is there a workarround?

  • In every other situation (about 8) I've tried, the group-as-function-approatch worked out fine...

    Not sure, what went wrong here...

    Was that really all you changed?

    • well thanks - it works now! Amazing!
  • See.. never asume anything...

    I tried, exporting a SpriteFont with "your" tool, using it in the example project you created...

    But something in the spacing between words is wrong..

    If you have a second to look - I'd be very thankfull..

  • Thank you very much for the great pointers..

    I think I can take it from here..

  • Thank you Geometrix - amazing..

    That was excactly, what I wanted..

    I just have to admit I hate spritefonts.. are there any way to make them not look so bloddy ugly??

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  • Hi

    I'm making a childrens book-app..

    I'd like to be able to highlight each word as it is read aloud.

    (Also each word must be accesable for clicking..)

    I'd rather not make sprites for each word.. :-/

    Can this be achieved by auto-resizing textboxes and putting them after one another in some way?

    Regards

    Kasper

  • Thanx - it didn't work the first few times, but I made it!

    I guess I don't quite understand the blank-sub-event structure yet..

    But your quick suggestion, helped me make it work - thanks a lot.

  • Bugger - I'm going to ask my next question here - and if that´s wrong, I'll make a new one..

    I try to put in a "wait 2.0 sec" just before the "set animation.frame to tempNumber" - to have each one get a color with a 2 sec wait between - but nothing happens - does the wait function have other requirements?

  • Oh.. so I guess it was the:

    for each sprite *ORDER BY SPRITE.X DESCENDING*

    • that I really needed - thanx a lot, you're a lifesaver..
  • This ought to be easy, but I've hit a wall..

    I just want each sprite to have different colors :-/

  • This keeps bugging me down - I cant wrap my head around it.. Perhaps I need to find a math-forum.. :-/

  • Dutoit>> Thanx for the suggestion. I'm not entirely sure, how that would help me.. (I'm saving it for a later project though

    My problem is still moving the player based on actual geolocation..

    Nice tips though..

  • I was hoping to use the layout.width but about 800x600.

    I think endnu in pixels would be better - so from lat lang to pixels..

    Thanks for answering!

  • I'm sorry but I have to bump this... No one able to help?