engahmedfawzy's Forum Posts

  • 3 posts
  • Hi Ashley,

    thanks for replying, i made a simple capx file, added two SFX 1 second each,

    i made a small object created every 0.6 and drop down to the ground, on collision with the ground, it should play SFX, i put the SFX under Sounds folder,

    and exported the project to HTML5, then uploaded to my website server, when preview it on my galaxy SII mobile, sound has a lags,

    i tried to preload sounds as i read in Audio section, still have the problem, i made one layout for preload and another one for play the game, and made it transfere automatically from the first layout to the second layout when all preloads complete, i surperized when i found it never complete on the mobile browser (Galaxy SII) , but on desktop is working good.

    i tried many diffrent combination like preload in same layout of the game, put the SFX under sounds or music folder. still has same problem.

    thats all, so any help ?

  • Dear Construct Team,

    i have big problem as i just preload two small sound effects 1 sec length,

    and wait them to complete by check allpreloadcompleted, it works good on desktop, but it never complete when testing on mobile,

    any support please ?

    Best Regards,

    Ahmed

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  • Dear Construct Team,

    i have big problem as i just preload two small sound effects 1 sec length,

    and wait them to complete by check allpreloadcompleted, it works good on desktop, but it never complete when testing on mobile,

    any support plaese ?

    Best Regards,

    Ahmed

  • 3 posts