hi again, I tried but i cant get the set bullet instance right, i'm not exactly sure how its done. I searched he forums and found this thread scirra.com/forum/how-i-can-create-instance-in-plugin_topic46254.html
but i still cant get it to work
Also i was wondering
1) After assigning multiple weapons to a sprite how can i switch between them?
2) Can this behavior be combined with the turret behavior to create enemies with complex firing conditions or even with the platforming AI code to give the non shooting enemies weapons in a much simpler way?
I'm sorry if my questions seem a bit stupid but I'm not really a programmer and construct 2 is the first program of its kind that i've ever used, i hope i'll get the hang of it soon.