elvisduong's Forum Posts

  • 7 posts
  • In my game I have a problem with the dust. So while my player is walking I want this sprite which I have named dust to spawn behind it, and play it's animation. I also want it to spawn every 0.3 seconds as the player moves. The problem I don't know how to get this to work...

    Thank you for your time.

  • In my game I want the player to do it's down animation 2 seconds after I press the down button. I used the system time thing but it still didn't work.

    Thank you for your time!

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  • Oh my gosh! Thank you so much! I know my problems with this game may sound dumb or easy to fix, but truly to me you are a miracle. I wouldn't in the world have figured out how to do this! Thank you so much and have a great day!

    Thank you for your time!

  • Oh-wait you can. Okay so um, I pretty sure you know what you're doing and I probably did something wrong but, the code I copied didn't exactly do what you said unfortunately. In the code, Duckiosious is the Alligator, and the dino is the player. Lines 41, 42, 43 is the code I added from you, and lines 37, 38, 39, and 40 is the tracking mechanism on how the duckiosious/alligator moves. Did I do something wrong?

    Thank you for your time!

  • Do you see this?

  • Thank you! This was incredibly useful I got the movement working the way I like it thanks to you! But I still encountered one more issue, um I tried to make the animation work, but I'm still having trouble with the alligator knowing that when it's line of sight is on the player it should start attack animation, and when it doesn't have line of sight it does walk animation. For some reason it won't work.

    Thank you for your time!

  • Hello! The problem I encounter in my game is how to make this enemy. Now the enemy is an alligator, and I want it when in a certain range of the player jump up and pounce on the player. The problem is I don't know how code this into the game, it would also be very beneficial if you also helped me with the animation between the walk and pounce. When Alligator is a certain distance from the player, Alligator stop walking animation, start pounce animation, and jump on player. I already know how to code health for the player.

    Thank you for your time!

  • 7 posts