Elliott's Forum Posts

  • Sadly this isn't possible

  • Unfortunately not

  • If the site does not allow itself to be iframed, you'll have to link to it directly

  • You can leave comments on the event sheet

  • iPadOS can open Construct files via the cloud through GDrive, I'd recommend using the cloud save feature

  • Is there any way to add a scrollview object within a scrollview object? Trying to add the game object to a scrollview breaks the behaviour

  • Hey Artpunk, I love the look of your game! Marketing can definitely be a time consuming activity, especially when you have to actually make a game as well!

    I noticed you've considered making a small website/landing page but decided not to go through with it due to the time and financial costs; I'd be happy to help here, I've got a lot of experience making websites and this looks like a fun one to work on.

    In terms of hosting and costs, I'd be happy to do this pro-bono as a passion project, no one likes to take money from artists... and hey, if CyberDuck becomes the next Hollow Knight that's good for everyone involved.

    In terms of experience, I've done quite a bit of marketing in a few different areas - I've even worked with Tom and Scirra in the past; I don't have an up to date portfolio but you can see my LinkedIn here:

    linkedin.com/in/elliott-bear

    Would love to help

  • Also following this; I have an super-ultrawide and have a specific layout/event/script panel configuration I love using, but spend about 5 minutes every time setting up

    Another dream would be to have the preview window/modal as part of the editors tiling system

    Construct is definitely more popular amongst hobbyists, but pro uses exist.

    I've personally made content for everything from start ups to blue chips with Construct, and the likes of Netflix and Insomniac (first party Sony devs) have used it to make games.

    You can either:

    1) Use the free trial - editor.construct.net

    2) Buy subscription on a monthly basis - construct.net/en/make-games/buy-construct-3/personal-plans

    3) Redeem an special offers (like 50% off) you might be eligible for - construct.net/en/profile/my-discounts

  • You do not have permission to view this post

    Asking anyone to outright state the future of technology is simply bad faith business - especially as we have no idea exactly what your project entails.

    The product is supported until next year, after which you're on your own. If your project is a simple 2D app that has minimal dependencies, it's probably going to be okay, barring some fundamental web architecture changing, which is often highlighted well in advance.

    Having used C2/3 for almost a (oh God) decade, the engine very rarely actually breaks - it's often specific feature on a specific platform - depending on what this is, you could refactor your project to work around it.

    I would say your best bet would be to port your project to C3 - there's a whole community of us that would be happy to help, and you've got roughly a year in which to do it.

    More information could help here - if it's a kiosk style bit of software, you could fairly easily simply lock the hardware to a specific browser and never update it - plenty of museums have done this with Flash based projects, and Director before that.

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  • I don't believe so - but I'm having trouble imagining why you would need to?

  • Couldn't bake in your own sleep system that compares object velocity and then sleeps the physics behaviour, sets the angle to flat, and then enables again when you deem it necessary (on input, on distance with moving object etc)?

  • Maybe a Inherit Value feature that took a value(s) as a parameter?

    EDIT//

    Admittedly fairly easy to do via functions