Eisot's Forum Posts

  • 14 posts
  • Language options are available in the Settings dialog under the Main Menu.

    Thank you!

  • Is it possible to change the default language? I ended up with Swedish and I am used to working with English language in engines?

  • Thank you RPW.

  • Eisot you will find many demo with this link

    https://www.dropbox.com/sh/eioscti86bpr ... 7YPza?dl=0

    A treasure of links! Thank you! Will go through it in the morning, it's getting late here.

  • Great.

    I exchanged your animations with mine and it goes giddy up.

    Am uploading the file to my server space and will PM the link to you, if that is ok with you? Just so you can tell me if it behaves strange at your end too or if it is my computer (can't be me) doing it.

  • Wow thank you!

    When I run the example I get 1 color for each direction, is that what it is suppose to do?

  • Each of the 8 direction animations have 8 frames.

    Am not sure I use the right expressions for C2, am used to other engines. sorry.

  • This movement is just what I am looking for.

    But (isn't there always), when I try to add my sprite with directional animations the directions get scrambled. I have been at it all day trying loads of ways and examples but can't make it work.

    The 8 directions using arrow keys, speed up and stop down, turning right/left and with animations ought to be a basic thing "out of the box" but I find it too complicated for my simple brain. And it seems I'm the only one needing this.

    Any suggestions and push in the right direction much appreciated.

    Was going to attach a file but apparently I have not posted enough yet.

  • Looks like it's exactly what I need. Thank you so much. <happy dance>

  • Brilliant! Thank you!

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  • does it have to be using 8 direction behaviour ?

    https://goo.gl/fvLbQS

    No not at all as long as it corresponds to my 8 dir animations. IYSWIM <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">

    Thank you for the example but I couldn't open your file because it's saved with a newer version of Construct. I'm using the latest (I think) stable version 212.2. I don't want to use a beta version just now. <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">

  • No not at all as long as it corresponds to my 8 dir animations. IYSWIM

    Couldn't open your file because it's saved with a newer version of Construct. I'm using the latest (I think) stable version 212.2. I don't want to use a beta version just now.

  • After searching here and googling this and checking out many examples and reading explanations I still can't figure out how to do this in Construct.

    I have an 8 dir animation for the sprite and want an 8 dir movement.

    This is what I would wish for the sprite movement:

    Every time I press the right arrow key the sprite turns right (in 45 degree intervals). Same with left arrow key - sprite turns left. Up-key gives speed and down key stops the sprite.

    Any advice, links and suggestions much appreciated.

  • Brilliant list!

  • 14 posts