edusmartin's Forum Posts

  • 2 posts
  • In somes Android devices (SamsungGalaxy 3, sony xperia) when using scale inner view mode, and webgl on, when the display rotate and canvas re-scaling, the game gets very slow.

    I set up the game size to: 1136x640

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  • Link to .capx file (required!):

    physics catapult template

    Steps to reproduce:

    when game load.

    Observed result:

    I am developing a game with a similar logic to Catapult Physics template.

    The template that comes with the software, when playing with android or iphone automatically the structure collapses.

    There are differences in the physical behavior of different browsers on different DOS.

    Expected result:

    Browsers affected:

    Chrome: no

    Firefox: no

    Internet Explorer: no

    android native browser yes

    iphone 3gs native browser yes

    Operating system & service pack:

    Construct 2 version: 114

  • 2 posts