edselink's Forum Posts

  • 5 posts
  • Here it is, if you erase the bottom layer it does what I want it to do.

    dl.dropbox.com/u/70255203/burbujas.cap

    Edit: I just fixed my issue, it was not a problem with the wrap effect. I programmed the bubbles to spawn on layer 1 as I only had one layer when I started, and I forgot to change to spawn on layer 2 when I added the second layer, so the bubbles were spawning in the background layer that had no effect applied to it. Sorry for the inconvenience

    <img src="smileys/smiley17.gif" border="0" align="middle" />

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  • Hi, I was using the wrap effect on a layer to create some waves on some bubbles I am working in. Everything was going fine until I added a layer behind the bubbles' layer (up until then I only had one layer) to put some background and the wrap effect stopped working. It seems to work again if I also add the wrap effect to the background layer, but that's not what I want. Is there a way for the wrap effect to work if it's not on the last layer?

  • <img src="smileys/smiley20.gif" border="0" align="middle" /> Thank you VERY much, it was just that!!!

  • Hello, I'm just starting to use construct so please bear with my noobishness <img src="smileys/smiley2.gif" border="0" align="middle" />, I'm trying to use the erase effect to create a transparent figure on a layer that acts as a "window" (in the game the figure will move with the player and it will allow to see a layer below) and when I do it in the editor is all fine and works as I intended it to, but when I run the layout the sprite which should be transparent (the sprite with the erase effect) appears black... please help me, if I didn't get my problem across I'll try to explain it better

  • The link to the ghost shooter tutorial is dead and I can't find it anywhere :S Please help, I really want to learn

  • 5 posts