I going to make a tower defense game with upgrades. This what I Put so far for my event sheet
Sprite [Level = 1][Attack = 50] [/code:1927j5s5] [code:1927j5s5]1. [on "button" clicked] -> [+new action] sub-event 2. ["Sprite" Value "Level" Equal to 1] -> ["Sprite": Add 50 to "Attack"],["Sprite": Add 1 to "Level"],["Text": Set Text to "Sprite('Attack')],[+New Action] 3. ["Sprite" Value "Level" Equal to 2] -> ["Sprite": Add 100 to "Attack"],["Sprite": Add 1 to "Level"],["Text": Set Text to "Sprite('Attack')],[+New Action] 4. ["Sprite" Value "Level" Equal to 3] -> ["Sprite": Add 200 to "Attack"],["Sprite": Add 1 to "Level"],["Text": Set Text to "Sprite('Attack')],[+New Action] 5. ["Sprite" Value "Level" Equal to 4] -> ["Sprite": Add 400 to "Attack"],["Sprite": Add 1 to "Level"],["Text": Set Text to "Sprite('Attack')],[+New Action] 6. ["Sprite" Value "Level" Equal to 5] -> ["Sprite": Add 800 to "Attack"],["Sprite": Add 1 to "Level"],["Text": Set Text to "Sprite('Attack')],[+New Action] [/code:1927j5s5] What should i change,add,or delete. Because every time i tested the game, its level jumps to 6 Thanks!
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The Grid movement behavior should be controlled by NPC not the player for the object bug
hi im a beginner
I need it to shoot and attack me if he is close. Also I need my AI to move freely even though im not in the range