ecb247247's Forum Posts

  • Hi,

    When i resize the browser window or go into full screen, the font size of the text inside the buttons gets smaller, like shrinking. Does anyone know how to fix this?

    Regards,

    Edgar

  • Hi all,

    I was not sure where to put this, so feel free to put it where this belongs.

    Is anybody else experiencing any issues at the moment when loading projects or previewing?

    I'm having issues running 2 preview windows at the same time? It was working fine for me having two projects open and previewing the same project until this afternoon, now when i run the second preview i get a couple of error messages.

    1. Popup box saying error loading layout.

    2. Error message telling me that the project can't run in Chrome

    3. A blank screen with the Construct 3 logo

    I've tried clearing cache and cookies but i still get the same issue.

    It's important to having this working as i'm working on a multiplayer project.

    Regards,

    Edgar

  • Yes that might be, the server are in Denmark. Anyway it seems to be loading between 30 - 40 seconds now without https, tested on multiple laptops and other testers have confirmed too coming from different countries.

    Thanks for your help, appreciate it.

    Enjoy the rest of your weekend.

    Regards,

    Edgar

  • Thanks for testing.

    That can't can't be right, are you sure? For me it takes 1 minute in Edge, even same time in Chrome but the loading is not consistent. The game is 85mb, it was actually 156mb and then it loaded in about 30 seconds, now after i removed old objects and reduced the size it takes longer to load, where is the sense in that?

    Could you give it a try now with the HTTPS off, for me it loads in 30 - 40 seconds using Chrome.

    gem24.cc/medievalslots

  • Thanks for your help guys,

    Clearly it's a browser issue, if you try loading the game in Edge it's loading correctly and is consistent, but in Chrome and Firefox it might be stuck on 4% for a while, then jump to 55%, then 100%, and also takes much longer time to load.

    Although worth mentioning as i thought, when turning of HTTPS the game loads normally again in Chrome only.

    Could anyone test please and confirm loading the game in Edge and Chrome browser and let me know if you can reproduce what i got?

    gem24.cc/pirateslots

    Thanks again for your help.

    Regards,

    Edgar

  • Hey thanks for the reply and sorry for the late response, but better late than sorry right.

    I didn't have to do anything of that btw, i just had to assign float to the balance when i assign the variable and it updated the currency automatically.

    Regards,

    Edgar

  • Hi all,

    Maybe some of you can help me out with this issue.

    My games we're working just fine for many months in the browser using the html5 export option, but seems like something happened yesterday after i removed my old website and uploaded a new one, and i had to make a new .htaccess file to make the site always point to https, after this that's when the issues started happening, after the game loads and you have to click to continue it does not do anything.

    I have tested all the games with preview inside the engine and it always works, and the games has always connected with ajax over https connection and have never had any issues with retrieving information from the database. But, it seems to not be retreiving all the information when it's been uploaded to my web server, and i suspect it has something to do with the new website and the .htaccess file.

    Also sometimes the game stops loading on 81% and does not move, or it actually works sometimes altough very rare.

    Here you can try one of my games to see if you manage to get to the login screen at all:

    gem24.cc/cowboyslots

    Regards,

    Edgar

  • Hi all,

    Does anyone know how to store real money currency in a global variable, then use a text object to display the currency, and on "every tick", subtract and add to the global variable with decimals 0.10 etc as you win win or lose.

    I have been able to take the currency from my database and it shows correctly in a text field, but when i set a text object to display the global variable, it only shows 10, but it should show 10.00.

    Regards,

    Edgar

  • Thank you very much. It works now.

    Do you also know how to show the game in full screen mode hiding the windows interface completely like you have on Scirra Arcade?

    Regards

    Edgar

  • Thanks for the reply,

    It's not so easy in my case just to add the background layer over the balls because i have 3 layers with with moving stars and a plain black background. I also tried adding a layer for Mask and using destination in but i can't make it work, i tried placing the balls and mask on the same layer and seperate layer.

    Maybe the photo below will give you a better idea of what i want to achieve. Please note that the lights are not on the same layer as the purple box, they are over it.

    Regards

    Edgar

  • Hi all,

    Maybe you can help me with this.

    I have yellow balls moving down and when they reach the bottom they re-appear at the top. What i'm trying to accomplish is a way to hide the yellow balls when they go outside of the game area(purple area), so that they only appear when they are inside the gaming area.

    I've tried reading tutorials online by adding different layers and using blend modes but can't seem to get it right. What happens is that either only the gaming area shows or only the sky etc, but i want both gaming area and sky to show just not the balls when they are outside in the sky area.

    I manage to do it without layers by by snipping the area i want to show over the balls, cropping it and putting it back as a sprite and placing it exactly over the area i cut out if this makes sense, and adding that layer on top over the balls. I don't like this way because the precision is not always correct and you can see unwanted lines in the sprites.

    I have attached an image showing how my scene looks like. Purple is gaming area, blue is the sky and yellow are the balls.

    Regards

    Edgar

  • Gem 24 is now available on Android!

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  • It has come to our attention that some of you had issues with signing up / logging in because it took a long time for the game / server to respond. The reason why this happens is because the game needs to load all the resources (images & audio) before you can enter the game.

    With the above in mind, we've implemented a status to let you know when all the resources have been loaded.

    We apologise for any inconvenience caused, and hope to see your name on the leaderboard soon!

    Regards

    Edgar C B

  • Gem 24 is a fun, fast & enjoyable "space shooter" game for all ages! To win you have to collect 24 gemstones while avoiding getting hit by asteroids. You can also compete in monthly tournaments to win real cash prizes!

    Visit our website for more details: www.gem24.cc

    https://www.construct.net/en/free-online-games/gem-7962/play

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  • Hey.

    I just tried uploading my game to the arcade but when i start the game it does not connect to my server. The game connects just fine on my own server. I'm using ajax to make the connections, and have a bunch of php scripts that sends data back and fourth to a database. I'm also using the full links with ajax like "http://mydomain.com/files/.

    Do i need to add something do make it work? Or does the scripts and database have to be on the same server?

    Regards

    Edgar