ebrar's Forum Posts

  • thanks OrangeTapioca

    I think restart problem is no more. But you'll need to refresh the page several times for changes will be applied when you go to the link (of the updated game) for the first time. (I don't know why)

    But there are so many other bugs anyway.

    As to your solution, I'll try it. Thanks.

  • hi everyone,

    Below you can find my game, i am planning to enter newgrounds jam with this. can you try it and give feedback?

    as you can see it is not complete yet. I am demanding advices especially about difficulty. Are levels too hard to solve? Paths are complicated or so simple? Time is too short or too long etc.

    And overall how can I improve it?

    INSTRUCTIONS

    each level you'll see a red path, and when it disappears you are expected to draw the same path exactly, to advance to next level. there is no scoring system yet.

    Not: if you made a mistake there is no undo. (here is why)

    but you can press D (or 2xtap) to restart drawing or press R (or double 2xtap) and restart level with another path (see how to-controls).

    for now there is only 9 levels.

    here is the game

    Thanks in advance

  • vee41

    thanks again. I'll try this.

  • thanks vee41 but I am getting an error 400 from dropbox

    "Error (400)

    Something went wrong. Don't worry, your files are still safe and the Dropboxers have been notified. Check out our Help Center and forums for help, or head back to home."

  • Excuse me gentlemen, but I am afraid I will....

    BUMP THIS.

  • thanks shinkan but you used "on touched"

    I want to make it with "is touching"

    As you can see in my capx, player can draw a path by sliding his finger, and I want him to delete this path by sliding over it again. without need to separate his finger from screen (or releasing mouse button).

    I hope that was clear :/

  • Thanks beufreecasse,

    Sorry for my bad explanation. I'll try again. If still not understood please don't hesitate to demand further explanation.

    When player touches a grid, grid's color changes. I want to set its original color back when player touches again this colored grid.

    here is the capx, but i think that won't help much. (comments are not in english too)

    As to your advice, if i add instance variables i think touch condition will change them continously as long as grid is touching. But maybe I am wrong.

  • Finally I found this tutorial :D

    awesome tutorial

    and thank you too

  • Hi again,

    Topic's subject is meaningless, sorry, but here is the explanation:

    I want to use touch input to change grid frames but also to undo these changes. When we touch an untouched grid this one will change color but when we go that path backwards they will turn their original frame, that's what I want to make.

    I know the events below are obviously wrong but I put this here to learn how to avoid this mistake.

    <img src="https://dl.dropboxusercontent.com/u/87325929/problem.png" border="0" />

    thanks in advance.

  • thank you so much great help.

    edit: Sorry, i misunderstood. Don't I try to upload (and fill the arrays), instead of download? I already can download the files manually, but can't upload them.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Is it possible to fill these array instances (with different json strings) in one single event or i must use as many events as number of array instances?

    I couldn't figure out how.

  • thanks again newt :)

  • thank you

    I'll try. But there will be plenty of array instances then. Because i am planning to make hundreds of levels. At least aproximately two hundred. Is that a problem?

    And i didn't understand "There are several advantages to using instances such as "for each", and even containers." part, sorry. Can you explain it a little bit, if you don't mind?

  • Hi everybody,

    I am generating [edit: MANUALLY] levels of my game and store them as json files. After I prepared them all, my goal is to load all information of these levels to an array and use them in game. I have tried this method for first level and it worked. But I can't find the right way to do this for multiple levels. For example I have several json files now but I don't know how to load them all to my array. How can I do that?

    If this explanation is not clear enough please let me know.

    here is the capx

    and here is what my levels will look like

    <img src="https://dl.dropboxusercontent.com/u/87325929/simplePath.png" border="0">

    <img src="https://dl.dropboxusercontent.com/u/87325929/complexPath.png" border="0">

    Thanks in advance.

  • Thanks again I hope this works.

    edit: :/ free version limits exceeded.