yes, but what do I invert?
obviously not "for each box".
If i invert the box.x=x, then im just checking if theres a box at y and not at x.
if i invert the box.y=y, then im jest checking if theres a box at x and not y.
if i invert both box.x=x and box.y=y, then im checking if theres a box somewhere else.
but theres fifteen boxes in the game- of course theres one somewhere else. i want to know if there is NOT one there.