eamonn's Forum Posts

  • 6 posts
  • Hi

    Tokinsom I tried )0.05 and 0.005 but still too slow I don't think there is a difference in the two so I recon i've reached its limit with the FADE.

    kittiewan I have to download a newer version of C2 to play your file.

    I'll let you know if it solves my problem.

    Thanks Guys

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  • Hi

    I have a mpving sprite. When it moves over (collides with) another sprite i want to change its appearence for a short period; just a quick flash.

    So far i have spawned another sprite (the one i want to flash)on top of the orriginal and if i use the flash behaviour it does do what I want but not fast enough. I've set the wait time to 0.1 and its still too slow.

  • Thanks Guys.

    I'll check out Famitracker

  • Hi

    I'm trying to make a music maker game.So far I have mannaged to play sounds when a collision occurs.

    I will need the whole range of notes and if possible different instruments sounds.

    My question is do I have to load each sound as a music file. Or can I do some maths to produce different notes.

    I can't find anything on youtube about this.

    Thanks

    Eamonn

  • Thanks Kyatric.

    Very helpfull.

  • Hi

    I'm just doing a construct2 course by John Bura so I am quite new to this.

    I would like to make a Game that will sound music notes when certain conditions occur.

    On the web page it states that it comes with 124 sound files and wondering if I can use my own files and if so is the limit 124.

    Construct2 does seem like an easy programme to produce games

    and was hoping I can use it for my idea.

    Rgards

    Eamonn

  • 6 posts