durvesh's Forum Posts

  • 10 posts
  • Hi everyone, I am looking for someone who can complete our existing half done project.

    What is expected:

    • Ability to read existing code
    • Has solid grip over programming
    • Knows ins and outs of Construct 3
    • Patience :-)

    PM me or mail me at idurveshnuiw@gmail.com

  • I want to implement steerign control like this game,

    youtube.com/watch

    User rotate the steering and car moves in that direction, however I am not able to replicate it as given in game. Any idea on how to rotate car towards the angle of steering?

  • I have road sprite, I want to spawn it at fix interval ahead of other road sprite instance, however when I try to spawn the road, I do not get access to last spawnned road object, instead it takes the first road only. How to change this behavior?

  • So my requirement is to spawn one road after another like endless runner,

    youtube.com/watch

    I tried to use "SPawn" function but it spawn road on all the instance of the roads but what i want to do is to spawn road instance only on the last instance of the road like in the video.

    I hope you understood my problem.

    In other words I want to spawn road prefabs in such way that it connects to the last instance of road prefab, currently it creates object on all the instance of roads

  • I am having similar issue, dd you able fix it? I am using COnstruct 3...I tried above solution, it does not work

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  • Pinning with sprites works like a charm :D

    Along with event "is not overlapping road"

  • I am making this car game. I want to do game over if user touches the bounds of road. How can I achieve that?

    So far I tried using "If object not overlapping" event but it only triggers if car image is completely off the road.

    But expected behavior is to trigger as soon as part of car touches the sides of road.

  • Hey durvesh,

    here an example:

    https://1drv.ms/u/s!Ap_-qxoGKbDcg0PTIB6kWK5CYBeM

    Ok I found the problem, can you try setting the viewport and layout size to "720 x 1280"? The steering behavior do not work properly

  • Hey durvesh,

    here an example:

    https://1drv.ms/u/s!Ap_-qxoGKbDcg0PTIB6kWK5CYBeM

    Excellent, ti works as expected.

    However I am having one small issue, when I copy exactly same steps in my game, it didn't work.

    The steering do not rotate 360. It just rotates left right without giving 360 effect

  • Check out this game for example,

    youtube.com/watch

    How do I replicate that functionality of controlling car via steering.

    The user rotates steering via "Touch drag" to move the angle of car. But I am not sure how to do that in COnstruct 3.

  • 10 posts