Duke's Forum Posts

  • Hi guys, I'm trying to make a sidescrolling shooter, but I'm stuck with the weapon system. I've got 4 different weapons and the sprites are organized in that way:

    • main character (it has 2 sets of animations: run body, idle body);
    • weapon A, B, C, D (each has 3 set of animation: idle, run, fire);
    • unharmed arm complementary to single handed weapons;
    • explosion (the flame burst from the weapon, a small animation).

    I've done my best to organize the .capx, but I'm getting real crazy 'cos:

    • the one shot weapons are supposed to shot once for every time you push the button;
    • the autofire weapon are supposed to shot continously till you hold down the fire button;

    My problem is that nothing works actually :( and I when something start working the animations when a condition change don't mach (ex: if weapon is firing and it stops while moving, it will not be on "run" again).

    Anyway, here we have the .capx file.

    dl.dropbox.com/u/42804939/help.capx

    Could you help me in making some exemple capx or tutorial? Thank you so much guys!!!

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