Duccck's Forum Posts

  • 1 posts
  • Hi everyone o/ I need a little help adding more points when the player collides with an object.

    Here's the problem: I created an endless jump game, and the scoreboard is based on the height in meters. The more you jump, the more points you get. Now for example, I want to add an object that increases the score by +10 points. I need the scoreboard to keep increasing without stopping. The issue is that when I use the "Add to" function for my scoreboard spritefont, the score refreshes from "100 to 110" and stays frozen at 110. How can I prevent this? I just want to update the score, ensuring that the meters continue to increase from the added value (like 110) after player collide with the object that awarded the points. After this, the score needs to be updated on the scoreboard without stopping. Can anyone provide me with step-by-step procedures to solve this problem? It would be very helpful.

    I attach 1 screen to make everything clearer.

    Properties that I used of my spritefont scoreboard:

    Character Width: 50

    Character Height: 58

    Character Set: 0123456789

    Spacing Data:[[24," "],[40,"1"],[48,"023456789"]] (from json)

    I'm not sure if this can be helpful or not but I'll put it anyway.

    I understand that for many of you this may seem like a simple issue to resolve, but please note that I've only been using Construct for about a week, so I'm still a beginner. Thank you so much in advance to everyone o7

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  • 1 posts