Why is Construct's animation sequences so akward??.I have to go through a lot of sub events just to get the char to go to the attack animation.If it's done incorrectly then the char looks like he is having an epileptic fit.With GM i just change the instance to a new sprite and it work's perfectly ,I tried the same with Construct but still the char goes spastic.
Is there an easier way to create events for attack , roll , or climbing animations.I do not want to switch over to GM just because of this annoying problem.
Some help would be appreciated.